//----------------------------------------------------------------------------
//  ,-.
// /_\___ ,   Ninja Framework
// '  ___\    (C) Riccardo Capra - http://riccar.do
//  //   \\
//----------------------------------------------------------------------------
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
//----------------------------------------------------------------------------

#include "NjExample01.h"

#if NJ_PLATFORM_OS_WIN
#	include "NjDebugSystemWin.h"

//----------------------------------------------------------------------------
NjBool NjDebugSystemWin::TriggerBreakPoint()
{
	__debugbreak();
	return NJ_TRUE;
}
//----------------------------------------------------------------------------
NjBool NjDebugSystemWin::IsDebuggerAttached()
{
	return IsDebuggerPresent()==TRUE;
}
//----------------------------------------------------------------------------
NjBool NjDebugSystemWin::WriteToDebugConsole(NjCharA const * szText)
{
	OutputDebugStringA(szText);
	return NJ_TRUE;
}
//----------------------------------------------------------------------------
#endif // NJ_PLATFORM_OS_WIN
